Wednesday, 10 November 2010


Based in an alternate Earth, Malifaux uses gothic, steampunk, Victorian horror with a dose of the Wild West to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers and power hungry politicos.

With a description like on the cover of the rulebook, who could resist having a look, I couldn't!

A little while ago I purchased a copy of the Malifaux rulebook along with some cool looking models and then, moved house. As you can guess, these really cool models suddenly went back in their really cool box and have stayed there since. However, as my hobby life is just about starting to thaw out, I thought I would use them as an excuse for some slow, character style painting.

I bought the Lady Justice boxed gang from firestorm games for £20. The box contained 5 figures, including 2 named characters, 5 DS style bases and gaming cards for each models. (In the game the cards provide a quick reference to the characters stats, no more flicking through codices!) In addition to this box set I also ordered one of the set of scenic bases produced for Malifaux.

So, here they are, assembled today, Lady Justice (Head of the death marshals) The Judge (Her second in command) and 3 death marshals.

As you can see, the models are stunning. Below are some more pictures of each model as well as a bit of character background for them.


Where exposure to the corruptive energies of necromancy has had an obvious effect on those that practise it, the techniques employed by the death marshals in destroying the art seem to have similar consequences. These ghoulish officers of the Guild are every bit as gruesome as the monsters they hunt. The magics they wield in hunting down Resurrectionists are eerily similar to those they condemn.

The blind Lady Justice seems somehow immune to this malignant energy, despite her recurring encounters with Resurrectionist dark arts. She is stoic and precise; few hear her words, but all see her decisive action. Her practical approach to her work is invested with the power that she will decide for herself what is just. Her effectiveness in this has given rise to her loft position within the Guild.


His lower face always hidden behind a bandana, the mysterious individual known only as The judge is both companion and Lieutenant to Lady Justice. Providing much needed counsel to her often irrational reactions to the obstacles they encounter, The Judge balances her impetuousness with his voice of reason.

With an almost intimate knowledge of the undead and their methodologies, The Judge helps Lady Justice guide the Guild's death marshals against the Resurrectionist threat. There is something inhuman in his dogged pursuit of necromantic practitioners, as if he prosecutes a personal vendetta against them that will never end while a single undead or their masters walk Malifaux.


The Guild's special Death Marshal Department employs its namesake agents in open warfare against the Resurrectionist threat in Malifaux. Adhering to the tenet "know thine enemy", Death Marshals are trained in the dark arts of necromancy but forbidden its use. their bodies bear the cost of the knowledge; the wide-brimmed hat and high-collared worn as their uniforms disguise their wan appearance from outsiders, lest they terrify those they are sworn to protect.

The Death Marshal's preferred weapon is an enchanted coffin, which acts as a magical holding cell capable of inflicting horrific visions upon the prisoner while severing its link to Malifaux's magic.

So there we are, my new Malifaux gang made, based and ready for painting. Hopefully get some pictures up over the next few days as i get them done, hoping to get 1 model done a day for the rest of the week, so we shall see.

That’s all for now folks, if you like what you see or are interested in the idea of Malifaux, go to (The are the guys to make the stuff but they are based in the US) (a huge range, and great discounts UK)